The language of the edit

Video editing,
word by word.

The base vocabulary you need to work in video—from the first cut to final delivery. Built for beginners, creators, editors, and production teams.

147 terms · practical definitions · always free

All 147 terms

Editing

180-degree rule

A continuity convention that keeps cameras on one side of an action line so screen direction and eyelines remain consistent.

Footage

A-roll

The primary footage that carries a video’s central action, dialogue, or story.

Footage

Anamorphic lens

A lens that optically squeezes a wide image onto the sensor for later horizontal desqueezing.

Footage

Aperture

The adjustable opening in a lens that controls how much light reaches the sensor and influences depth of field.

Footage

Arc shot

A shot in which the camera travels around a subject along a curved path.

Delivery

Aspect ratio

The proportional relationship between a video frame’s width and height, such as 16:9 or 9:16.

Audio & transitions

Audio ducking

Automatically or manually lowering one audio track—often music—while a more important track, such as dialogue, is present.

Footage

B-roll

Supplementary footage that adds context, variety, or visual coverage around the main action.

Editing

Bin

A project-level container used to organize clips, sequences, audio, graphics, and other editing assets.

Footage

Bird’s-eye view

A high, top-down view of a subject and its environment, often used to reveal layout, pattern, or scale.

Delivery

Bitrate

The amount of data assigned to video or audio per second, commonly measured in kilobits or megabits per second.

Footage

Blocking

The planned movement and positioning of performers and sometimes cameras within a scene.

Footage

Bokeh

The aesthetic quality of the blur in out-of-focus parts of an image.

Footage

Camera angle

The camera’s position and direction in relation to a subject, which influences how the viewer reads a scene.

Footage

Camera roll

Rotation of the camera around the lens axis, causing the horizon to tilt or spin.

Editing

Chroma key

A technique that makes a selected color transparent so a subject can be placed over a different background.

Footage

Clip

A piece of media, or a selected portion of it, used as an item in a video edit.

Footage

Close-up

A tight shot that fills much of the frame with a face or significant object to direct attention to detail or emotion.

Delivery

Codec

A method and software or hardware implementation used to encode and decode compressed video or audio data.

Color

Color correction

The technical adjustment of video color and tone to achieve natural, consistent, and properly balanced shots.

Color

Color grading

The creative shaping of color and tone to give a video a consistent look and emotional character.

Color

Color temperature

A Kelvin-scale description of a light source’s warm-to-cool color appearance used when setting white balance.

Editing

Compositing

The process of combining separate visual layers into one believable final image.

Delivery

Container format

A file format that packages video, audio, subtitles, and metadata together, such as MP4, MOV, or MKV.

Editing

Continuity editing

An editing approach that makes separate shots feel like one clear, continuous time and space.

Color

Contrast

The difference in brightness or color between image areas, which shapes separation, depth, and perceived punch.

Footage

Coverage

The planned collection of angles, shot sizes, and takes that gives an editor enough material to construct a scene.

Footage

Cowboy shot

A medium-long framing that commonly crops a standing person around mid-thigh, leaving hands and a holster-height action visible.

Footage

Crane shot

A shot made with a camera on a crane or large arm that can travel high through space.

Editing

Cross-cutting

Alternating between two or more lines of action to show their relationship, often suggesting that they occur at the same time.

Editing

Cut on action

A continuity edit that changes angle while a subject’s movement continues across the cut.

Footage

Cutaway

A brief related shot that interrupts the main action to show a detail, reaction, object, or nearby event.

Footage

Deep focus

A visual approach that keeps important foreground, middle-ground, and background elements sharp at once.

Footage

Depth of field

The range of distances that appears acceptably sharp in a shot.

Footage

Detail shot

A shot that isolates a meaningful small part of a scene, person, object, or action.

Footage

Digital noise

Random or patterned unwanted variation in a digital image, often most visible in dark areas or at high sensitivity settings.

Footage

Dolly shot

A shot in which the entire camera moves smoothly on a wheeled dolly, often along track.

Footage

Dolly zoom

A combined camera move and opposite lens zoom that alters background perspective while holding the subject size similar.

Footage

Dutch angle

A shot in which the camera is deliberately tilted so the horizon and vertical lines slant across the frame.

Footage

Dynamic range

The span between the darkest and brightest detail a camera can capture or a display can reproduce.

Footage

Establishing shot

A shot that introduces a scene’s location, scale, time, or surrounding context before the action develops.

Delivery

Export

Creating a shareable media file from an edited sequence using selected format and quality settings.

Footage

Exposure

The amount of light recorded for an image, which determines its brightness and the retention of highlight and shadow detail.

Footage

Exposure triangle

The relationship between aperture, shutter speed, and ISO used to control image brightness and visual characteristics.

Footage

Extreme close-up

An exceptionally tight framing of a small facial feature, object, or action detail.

Footage

Extreme wide shot

A very distant view that makes the location dominant and the subject small or absent.

Footage

Eye-level shot

A shot with the camera positioned approximately at the subject’s eye height, producing a direct, relatively neutral viewpoint.

Editing

Eyeline match

A cut that connects a character looking off-screen with what they are understood to be looking at.

Color

Film grain

The visible texture of photosensitive particles in film stock, or a digital effect that recreates that texture.

Editing

Fine cut

A near-final edit with refined timing, shot choices, and pacing that is ready for final approval of the picture.

Footage

Fisheye lens

An ultra-wide lens designed to capture an expansive view with pronounced curving distortion.

Footage

Focal length

A lens specification, measured in millimeters, that influences angle of view and apparent perspective at a chosen camera position.

Footage

Focus pull

The controlled adjustment of lens focus during a shot, usually performed by a focus puller.

Footage

Follow shot

A moving shot that follows a subject, commonly from behind, ahead, or alongside.

Footage

Frame rate

The number of individual video frames displayed or recorded each second, expressed in frames per second (fps).

Footage

Frontal shot

A composition that faces the subject from the front, often aligning the camera with the subject’s forward direction.

Footage

Full shot

A framing that generally contains a person from head to feet while retaining some surrounding context.

Footage

Gimbal shot

A shot stabilized by a motorized gimbal that keeps the camera level as it moves.

Footage

Group shot

A shot that features several people together to show a collective action, setting, or social relationship.

Footage

Handheld shot

A shot operated directly by a person without a stabilizing support that removes normal body movement.

Editing

Hard cut

A direct, immediate change from one shot to another with no dissolve, wipe, or other transition effect.

Footage

Headroom

The intentional space between the top of a subject’s head and the top edge of the frame.

Footage

High-angle shot

A shot made from above a subject with the camera looking downward.

Color

Highlights

The bright regions of an image, especially areas approaching the upper limit of recorded detail.

Footage

Insert shot

A close, detail-focused shot inserted into a scene to show information the main framing cannot clearly convey.

Footage

ISO

A camera sensitivity setting that affects image brightness and, depending on the camera, the visibility of noise and available highlight headroom.

Audio & transitions

J-cut

A split edit where the audio from the next shot begins before its picture appears.

Footage

Jib shot

A camera move made on a pivoting boom arm that lifts, lowers, or arcs the camera.

Editing

Jump cut

A conspicuous cut between similar shots that makes the subject or time appear to jump forward.

Editing

Keyframe

A timed point that sets a property value so editing software can animate the change between values.

Audio & transitions

L-cut

A split edit where audio from the previous shot continues after the picture changes.

Footage

Leading lines

Visible lines or repeated directional elements that guide a viewer’s eye through the frame toward a subject or point of interest.

Footage

Lens compression

The apparent crowding of foreground and background caused by viewing a scene from farther away with a longer lens.

Footage

Lens distortion

Optical bending or stretching that makes straight lines or shapes deviate from their real geometry.

Footage

Locked-off shot

A shot with the camera fixed in position and framing so it does not move during the take.

Color

Log footage

Video encoded with a logarithmic tone curve to preserve more tonal information for color grading.

Footage

Look room

The open space left in front of a subject’s gaze or movement direction.

Footage

Low-angle shot

A shot made from below a subject with the camera looking upward.

Editing

Lower third

An on-screen graphic, usually placed in the lower portion of the frame, that identifies a person, place, topic, or piece of context.

Color

LUT

A lookup table that maps input color values to new output values, often for camera conversion or a starting visual look.

Footage

Macro lens

A lens designed to focus very close and reproduce small subjects at high magnification.

Editing

Masking

Using a shape or matte to control which parts of a video layer are visible or receive an effect.

Footage

Master shot

A complete view of an entire scene or major action, recorded so it can play from beginning to end.

Editing

Match cut

A cut that connects two shots through a deliberately matched image, movement, sound, or idea.

Footage

Medium close-up

A portrait-oriented shot, usually from the chest or shoulders up, that emphasizes expression without becoming an extreme close-up.

Footage

Medium shot

A balanced framing, often around the waist up, that shows expression, gesture, and some setting.

Footage

Medium wide shot

A shot, often framed around the knees up, that sits between a full shot and a medium shot.

Color

Midtone

A middle-brightness value between an image’s deepest shadows and brightest highlights, often important for skin and everyday surfaces.

Editing

Montage

A purposeful sequence of short shots assembled to condense time, connect ideas, or create a cumulative emotional effect.

Footage

Motion blur

The streaking or softening of moving subjects caused by movement during a frame’s exposure.

Editing

Motion graphics

Animated graphic elements—such as text, shapes, icons, charts, and logos—used to communicate information or create visual energy.

Footage

Negative space

The intentionally unoccupied area around or between important subjects in a video frame.

Footage

Neutral-density filter

A filter that reduces the light entering a lens without intentionally changing the scene’s color.

Footage

Normal lens

A lens with a field of view often perceived as natural or neutral for a given camera format.

Footage

Orbit shot

A camera move that circles a subject, often through a full or near-full rotation.

Footage

Over-the-shoulder shot

A shot that looks past one subject’s shoulder or head toward another subject, often used for dialogue.

Footage

Overhead shot

A shot made from directly or nearly directly above a subject, looking downward.

Footage

Pan

A horizontal rotation of a stationary camera from a fixed position.

Footage

Pedestal shot

A vertical camera move up or down that changes camera height without tilting the lens.

Editing

Picture lock

The approval point at which the edited picture is considered final and its timing should no longer change.

Footage

Point-of-view shot

A shot that presents the scene as if viewers are seeing through a character’s or subject’s eyes.

Footage

Prime lens

A lens with one fixed focal length rather than a zoom range.

Footage

Profile shot

A side-on view that shows a subject’s face or body in profile rather than facing the camera.

Footage

Proxy media

Lower-data-rate copies of original media used to make editing and playback faster while preserving the link to the high-quality source.

Footage

Pull-out

A physical camera move away from a subject that expands the visible context.

Footage

Push-in

A physical camera move toward a subject, usually to increase attention or emotional intensity.

Footage

Rack focus

A deliberate shift of sharp focus from one subject or distance to another during a shot.

Footage

Raw video

Video that records minimally processed sensor data for substantial flexibility in post-production interpretation.

Footage

Reaction shot

A shot that shows a person’s response to an event, line, or offscreen action.

Delivery

Rendering

The process of calculating edited footage, effects, and other timeline changes into viewable video frames or output media.

Delivery

Resolution

The pixel dimensions of a video frame, such as 1920 × 1080 or 3840 × 2160.

Footage

Rolling shutter

A sensor readout method that records different rows at slightly different times, which can distort fast movement.

Editing

Rotoscoping

The frame-by-frame or tracked creation of a matte that separates a moving subject from its background.

Editing

Rough cut

An early assembled edit that establishes the story, order, and approximate duration before detailed refinement.

Footage

Rule of thirds

A composition guideline that divides the frame into a three-by-three grid and places important elements near its lines or intersections.

Color

Saturation

The intensity or purity of colors, from muted near-neutral tones to vivid color.

Editing

Sequence

An ordered arrangement of video and audio clips that forms an edit, scene, segment, or complete program.

Color

Shadows

The darker regions of an image, ranging from textured low tones to solid black.

Footage

Shallow depth of field

A narrow sharp zone that leaves much of the foreground or background visibly out of focus.

Footage

Shot list

A pre-production document that specifies the shots needed to tell a scene or complete a video.

Editing

Shot/reverse shot

A continuity pattern that alternates between opposing views of two characters or subjects, most often during a conversation.

Footage

Shutter angle

A frame-rate-relative way to express each frame’s exposure time, modeled on a rotating film-camera shutter.

Footage

Shutter speed

The duration of each frame’s exposure, which affects brightness and the amount of motion blur.

Footage

Single shot

A composition that features one principal subject, regardless of whether background people are also visible.

Footage

Slate

A board and clap used to identify a take and synchronize picture with separately recorded sound.

Editing

Smash cut

An intentionally abrupt cut between contrasting moments, often used for shock, comedy, or a sharp emotional turn.

Footage

Static shot

A shot with no intentional camera movement during the take.

Footage

Steadicam shot

A moving shot stabilized by a body-worn mechanical camera support system.

Footage

Take

One recorded attempt at a planned shot or performance.

Footage

Telephoto lens

A long-focal-length lens that provides a narrow angle of view and allows distant subjects to fill the frame.

Footage

Three-quarter view

A view of a subject turned partly toward camera, showing both a front plane and one side.

Footage

Three-shot

A composition that features three principal subjects together in one frame.

Footage

Tilt

A vertical rotation of a stationary camera up or down from a fixed position.

Editing

Timeline

The time-based workspace where an editor arranges clips, audio, effects, and graphics into an edit.

Editing

Title card

A dedicated screen containing text that introduces, labels, or separates part of a video.

Footage

Tracking shot

A moving shot in which the camera travels with or follows the action.

Delivery

Transcoding

The process of decoding media and encoding it again into a different codec, bitrate, resolution, or other delivery specification.

Footage

Travelling shot

A shot in which the camera travels physically through space during the take.

Footage

Trucking shot

A lateral move in which the entire camera travels left or right, often parallel to the subject.

Footage

Two-shot

A composition that includes two principal subjects in the same frame.

Footage

Whip pan

A very fast horizontal pan that creates directional motion blur between two framings.

Color

White balance

The adjustment that makes neutral white and gray areas appear neutral under the color of the scene’s lighting.

Footage

Wide shot

A shot that shows a subject within enough of its surroundings to establish action and spatial relationships.

Footage

Wide-angle lens

A short-focal-length lens that captures a broad field of view.

Footage

Worm’s-eye view

An extremely low viewpoint that looks upward from near ground level.

Footage

Zoom lens

A lens whose focal length can be varied to change the field of view without moving the camera.

Footage

Zoom shot

A shot that changes focal length during recording to magnify or widen the view without physically moving the camera.

Know the language. Make the thing.

Turn what you know into a finished video.

Give Tellers your story, footage, or source material. Our AI video editor helps shape it into a cut you can refine and publish.

Try Tellers free